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I asked friends who play why would Valve do this. Answers were divided to:

1. Valve wants to avoid regulatory scrutiny over loot boxes

2. Valve wants to limit prices; the Steam marketplace only allows items up to 2500 usd to be traded. By averaging out the item prices (knives drop, covert-class increases) they are able to indirectly limit the usefulness and harmful side effects (money laundering, decentralized liquidity) of 3rd party trading sites


Where you do this?



Have you cross-referenced with the other hand trackers whether the numbers add up? Alternately, could someone explain why wouldn't a LLM hallucinate with numbers in an application like this?


Yeah I used PokerTracker 4 to cross reference and kept working with Cursor until it got very close like within 1% of accuracy but there are still some edge cases I might not have found yet. In the beginning it was hallucinating a bit by “estimating” what the percentages “should be” etc but I kept working it until it was doing things right.


Anecdotally, ASRock has been blamed also by Intel for shipping motherboards with NIC debug settings on: https://community.intel.com/t5/Ethernet-Products/1-out-of-2-...


The fact that the vast majority of these burnouts are on ASRock is a pretty big smoking gun to me. They're an attractive manufacturer because they're cheap, but at what cost?


They are not always cheap though. They have been moving upmarket a bit the last 5 years.


Ive always liked asrock because they had a lot of control in the bios


My Ryzen recently died on Gigabyte.


Damn. What chip was it, and how long did you have it? Did you do anything to it (overclock, change the voltage)?


Ryzen 7 5700X3D

>and how long did you have it?

9 months

>Did you do anything to it (overclock, change the voltage)?

Nothing, I just enabled resizable bar in bios and that's it


Similar opinion on playing CS on lower rank levels few years ago, felt it's statistically improbable for MG level player to have HS% of 100% on rifle while also top-fragging. Even smurfs would spray situationally hence unlikely hit the head hitbox. I don't know if these players are purposefully put into low ELO so they get cleaned before annoying higher pools.


I wouldn't mind penalising smurfing the same as cheating. Either way it's ruining everyone else's fun.


My personal anecdote is that living with roommates while doing a PhD has been the worst living experience. That is, I'm rather jealous how the author ended up with a functioning setup and I wonder what attributes to this. Sometimes I wonder if the main cause for my challenges is that living with other PhD students is a competitive environment of time (constant prisoner dilemma situations where nobody cooperates to maximize their time to work), or if it's the mix of cultural backgrounds (I don't know how to get them to cooperate).


Thought the same thing, could it be a false claim to get a nice headline thus clicks on your site?


There was a law change about European Union citizens settlement scheme last week. It's a UK law which is like a tutorial for getting to play the passport game. Anyway, the following was written this year. It starts off by checking if you are a Lisp interpreter:

Changes to Appendix EU

APP EU1. In Annex 1, in sub-paragraph (a) of the definition of ‘continuous qualifying period’, after “(b)(i)(ee) below”, insert “(or unless sub- paragraph (b)(i)(ii) below applies)”.

APP EU2. In Annex 1, for sub-paragraph (b)(i)(ii) of the definition of ‘continuous qualifying period’, substitute:

“(ii) (where the person has limited leave to enter or remain granted under paragraph EU3 or EU3A of this Appendix) any period(s) of absence which did not exceed a total of 30 months in the most recent 60-month period, as at the date of application or (as the case may be) at the date on which, under paragraph EU4, the Secretary of State is considering whether to grant them indefinite leave to enter or remain under paragraph EU2 or (as the case may be) EU2A, without a valid application under this Appendix having been made; or

(jj) any period of absence due directly to an order or decision to which sub-paragraph (b)(iii) below refers, where that order or decision has been set aside or revoked; or”.

APP EU3. In Annex 1, for sub-paragraph (c)(v) of the definition of ‘continuous qualifying period’, substitute:

“(v) a relevant reference is concerned; or

(vi) sub-paragraph (b)(i)(ii) above applies, where, under paragraph EU4 of this Appendix, the Secretary of State is considering whether to grant the person indefinite leave to enter or remain without a valid application under this Appendix having been made”.


I've been running my daily development laptop on 64GB of RAM for 1,5 years. My anecdotal experience is that no, you don't need persistent storage for most things. In fact, often it's in your way -- it clutters the system over time by causing configuration errors and weird undefined program states. When you can just reboot and all works again it's great. Never going back.


64g ram here as well I mount chromium/firefox cache dir as tmpfs


Speaking of RAM and disks, does anyone know what happens if you structure LVM volume such that there is a RAM based tmpfs as a front cache? Consistency issues aside, could it increase performance? Suppose I have an application that behaves such that it has very IO heavy write buffer of around 100GB with 10x or so NVMe backed storage for more rarely used data. Would you do something else? The main problem I have currently is that the NVMes overheat occasionally from high IOPS which adds a lot of latency variance.


Does the page cache not already do that? You can tweak the writeback delay etc


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