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You can also check this talk from Hissam last fosdem https://fosdem.org/2025/schedule/event/fosdem-2025-6147-what...


It seems hacker news is deleting any attempt to post this.


There are lots of discussions in the last few weeks about the exact same topic. This video was posted 2 times with the short and now with the long YouTube URL. None are flagged or death. It seems your conspiracy meter is of the hook.


I am sorry if my post made you feel this way. I was simply stating that I noticed that all the related news where being deleted, but no intel related story was on the front page. It seems that I simply missed them.


We are organizing the Declarative and Minimalistic Languages Devroom on Sunday morning! We hope we see you all there!


What's up with that room only having three very widely spaced talks?


Talks appear in the public calendar after speakers confirm their attendance. So the way it works is that organizers plan the full day, emails are sent to all speakers and then the presentation slowly appear on the table, one by one, as confirmations trickle in.


It seems it's either exactly the same or barely an improvement from the 13th series https://youtu.be/2MvvCr-thM8?si=V8bOAF0RrajkXuth


Targeted at enthusiasts... But enthusiasts are those who will know


It feels like the "for enthusiasts" branding is really just marketing for those less in the know who want to get something because it's targeted at experts. Somewhat similar to the now-prolific superficial "pro" branding on spec-bump higher tiers of the same "non-pro" products.


"For Enthusiasts" is a calling beacon for those not in the know. "I want to have the best of the best, but don't know what that is" are then duped into buying the latest sales gimmick. Anytime someone says "who" they are targeting, it's not their target audience. They are targeting folks who want to be "who" they are targeting.


To a backend software developer that wants to experiment on 3d graphics, on linux, what would one suggest? Opengl?


OpenGL is far more beginner friendly than Vulkan. Vulkan (along with DirectX 12) is an API designed for professional graphics programmers, whereas OpenGL is a lot more accessible and manages a lot of state for you under the hood.

And, to save you some time with debugging, use RenderDoc to debug your graphics pipeline: https://renderdoc.org/

https://learnopengl.com/ is my favorite beginner resource for OpenGL

---

as an aside, I like DirectX better than OpenGL, but you said Linux, so...


WebGPU is worth considering. (There is a native impl called dawn for C++) OpenGL's API has layers of old APIs embedded in it, which can make it hard to learn. It does have the advantage of more resources though.


Depends on what your prior exposure to 3D graphics is... And what you want to build in 3D.

A top down approach would be something like three.js -> webgl/webgpu/etc... That way you'll see results quickly. And you'll know how lower level graphics concepts like vertex shaders, fragment shaders etc.. fit into the picture.

Doing it with web tech might be more familiar to you and you won't get bogged down with unrelated issues like build systems, windowing libraries etc...


You can try using it through Guix :)


how?


By reading the fine manual (<https://guix.gnu.org/manual/en/html_node/Virtualization-Serv...>) or blog post (<https://guix.gnu.org/en/blog/2020/childhurds-and-substitutes...>).

TL;DR; Add this

    (service hurd-vm-service-type
             (hurd-vm-configuration
              (disk-size (* 5000 (expt 2 20))) ;5G
              (memory-size 1024)))             ;1024MiB
GNU Shepherd system service description to your system configuration, and reconfigure; then just do something like

    sudo herd start childhurd
    ssh -p 10022 root@localhost
If you're not using Guix System, you can still download a prebuilt QEMU image from <https://guix.gnu.org/en/download/latest/>:

    wget -O hurd-latest.img https://ci.guix.gnu.org/search/latest/image?query=spec:images+status:success+system:x86_64-linux+hurd-barebones.qcow2
and do something like:

    qemu-system-i386 -m 2048 --enable-kvm --hda hurd-latest.img
Enjoy!


I think around the time of Jak 1 development they were acquired by Sony. As long as Sony doesn't shutdown the project, it's good enough!


I think he has an account here, he will see your comment:D


probably Jak X as well


John and Pierre are two of the smartest lisp programmers out there!


That's a very far-fetched assertion.


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