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Rename it to "Null-conditional Operator" and you're good to go: https://msdn.microsoft.com/en-us/library/dn986595.aspx?f=255...


Hey that's awesome! Thank you. I normally shield my eyes from the fancy new C# things like PLINQ and others because my hobby projects tend to sit in the Unity3d ghetto. Really cool to know they adopted that though.




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