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Just a few days ago I was searching on how to implement a software renderer. I remember enjoying the software rendered of quake much more than the opengl version.

Great project!




Mandatory reading: Michael Abrash’s Black Book, available freely and legally online at https://github.com/jagregory/abrash-black-book


Thank you, that list is awesome!


Irrlicht still has 2 software renderers. A simpler one without clipping and a more complex one called burnings renderer.




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