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By sector I mean map section - you start with one and can buy more with growth to model city annexing. They aren't small. If it is a flat area of land parcelled out for maximium footprint I think it would be for at least four or five separate emergency services buildings to cover it when fully built.

While I get that tolerances vary I think walking marathons is a bit unreasonable for a commute and should probably draw complaints and lower desirability like congestion about things being too far away.

It could be a case of differing norms admittedly. Reminds me of one complaint from an online friend in Southern California about how Civilization used an unrealistically dark color for the ocean - she was used to a lighter blue compared to the more northern ocean color chosen. Both colors are realistic but assumptions differed and varying it visually would be confusing for gameplay reasons.

Anyway I would probably set the game limit to a fraction of a typical service radius (perhaps specifically setting it based on age and health) or make it more consistent with their sidewalk preference behavior. Like say if the walking distance for children was the radius of a small elementry school but for teens it was half the radius of the high school.



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