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Developing Flash games with Common Lisp (xach.livejournal.com)
7 points by mov on June 18, 2008 | hide | past | favorite | 2 comments


This is obfuscating Flash games with CL. They don't use it to develop any part of the game.


From a comment by Austin Haas of Pet Tomato:

"When we have time, we're going to release another installment of this game that utilizes a collection of backend components written in Common Lisp, using SBCL, Hunchentoot, and Postmodern, to allow players to create and submit their own game levels. We use that stuff internally now and it's working great, but we need to clean it up before it's ready for public use."

http://xach.livejournal.com/175304.html?thread=368072#t36807...




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