reminds me of something gabe newell (co-founder, managing director of valve software) once said: "a game won't be delayed forever, but a game can suck forever."
I suppose one has to excuse Gabe Newell for not understanding this, because his company has been unsuccessfully trying to go out of business in exactly this fashion for most of its existence. Their failure to go bankrupt during any of their long delays is as notable and impressive as any of the games they've actually shipped.