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They might be not ancient, but they still didn't manage to produce a good quality parallelized Vulkan renderer. Unreal made something (and marked the whole effort "archived"ยน), but it's not really parallelized and performance is bad. I bet Godot will beat them to it, because they are focusing on Vulkan as their primary API.

1. https://trello.com/c/lzLwtb5P/124-vulkan-for-pc-and-linux



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