I would argue this the most likely case - I do similar with movies. It's usually not until the 2nd or even 3rd time through a movie I'll really pay attention and 'understand' the plot, I spend a lot of time focused on the background and technical aspects, trying to pick up on Easter eggs for instance, or marvelling at how well something was shot.
You can ask me how I liked the movie, but it's highly unlikely I'll have any idea what happened or even the characters' names, but you bet I'll be remembering a certain shot, a piece of music, maybe the way a prop worked. Am I enjoying the movie wrong? Or just enjoying it in my own way?
(Just to throw out an anecdote, my high school physics teacher had us watch the 1998 movie Contact over a couple classes. That scene near the beginning after the father collapses, where our main character runs upstairs to the bathroom for medicine, I don't know what it was about that shit but it stuck with me for a long time. It was about 5 years later I finally sat down and watched the movie, twice back to back actually, that I realized what was going on and couple appreciate the film even further)
My jaw hit my lap in the theater when I saw that shot. To this day, the DVD for Contact is my favorite with the amount of BTS included. Actually, it was the first DVD I ever purchased just hoping there would be something interesting.
That's the one. It's an impossible looking shot that even if you know how to do VFX is hard to figure out. It's actually done with a combination of some pretty simple techniques, but like any good bit of magic, it only seems obvious after you've been told the trick.
PangeaPanga (a very good Mario player) made this Super Mario World hack named "Item Abuse 3" in 2015. The hack isn't human viable, it just contains so many frame perfect tricks that must be performed over and over or you die. Designing games, even very hard games is probably something the author can understand.
But this isn't about Panga's achievement, it's a TAS, a Tool Assisted Speedrun of Panga's hack. For Item Abuse 3 to make any sense Panga had to release a TAS of it anyway, as "Look this Mario hack is impossible" is not at all interesting, so the TAS is the only way to show that it's a complete technically beatable game that is also too hard to be possible.
But the TAS video I've linked above isn't Panga's proof of concept TAS, it's an independent effort. A whole group of people co-operatively came up with a way to beat this impossible SMW hack faster than Panga, spending hours on one trick, slowly making their way through the whole hack to shave off less than one minute.
Still that ought to be enough right? Nope. Here's XHF01X's even faster TAS of the same hack which entirely skips some of the already impossible stuff by doing even more impossible things.