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How do you define "real-time"?

The Broadcom CPUs in the RPis have unpredictable pauses to let the GPU refresh the RAM (really). That makes them unsuitable for hard real-time applications where you must service an interrupt within a certain time, or emit a signal on a strict deadline, etc.

They're just fine for soft real-time applications where some jitter is acceptable, but what counts as "soft" real-time versus "not-at-all" real-time is the subject of some debate.



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