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> In Factorio I just let things buffer on belts and eyeballed things as I went along.

Same. I'm surprised how many people talk about spreadsheets with Factorio.

I cover a resource patch with miners, then keep building smelters until I end up with an idle one at the end of the line. When I discovered a new item I'd need to produce, I'd just built a small line of assemblers and see what my output looked like, and go back to fix any supply constraints.

Was it optimal? Almost certainly not. But I definitely enjoyed not playing it as a spreadsheet.



Same. My first play thru I just allotted a large space into which to extend assembly lines if needed, then I brought their outputs back to a central spine from which I could siphon them off for input into subsequent assembly lines. I think this really helped me "feel" the concept of backpressure.




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