I think it the takeaway is slightly different: When many of Android's fundamental design decisions were made, specifically making UI animations take place in a normally-scheduled application thread, the prime competition/inspiration was the keyboard- and trackpad-driven interfaces of competitors such as Blackberry.
Apple, on the other hand, decided that a touch-based interface was the way to go. As such, Apple designed iOS to make rendering in a special, real-time priority thread to ensure responsiveness.
The interesting thing would be an estimate of the amount of work needed to move the android ui-rendering to its separate real-time thread. Would it even be realistically possible?
Apple, on the other hand, decided that a touch-based interface was the way to go. As such, Apple designed iOS to make rendering in a special, real-time priority thread to ensure responsiveness.