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sitzkrieg
on Sept 14, 2023
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Unity is offering a runtime fee waiver if you swit...
on the flip side they kinda left XNA out to dry despite basically being the unity before unity in some ways for indie devs
cableshaft
on Sept 14, 2023
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Monogame came in to fill in the XNA gap to a certain extent. Works pretty well as long as you're making 2D games. I'm trying to make a 3D game in it right now, and it's...
okay
, not great.
cobalt
on Sept 15, 2023
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XNA is only a framework that does some basic low level abstraction. It is no where near a game engine
everyone
on Sept 14, 2023
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Yeah I made games in XNA, then Unity (for 10 years), now Godot since yesterday.
bradleyishungry
on Sept 15, 2023
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Eh xna and monogame together are still fine. Celeste was made with it
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