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> Using the Orca screen reader, the game is almost completely playable.

Interesting! I tried to guide him towards the simple approach - eg: alert() is way simpler than making some sort of modal with HTML/CSS, etc. But now that I think about, that approach (i.e. just use what the browser provides) also results in a more accessible result.

I appreciate the detailed feedback here. This is awesome! I'm going to leverage this to have a discussion about accessibility with my son. It's something we haven't taken active consideration for through this process.



You might find WAI's resources useful: https://www.w3.org/WAI/people-use-web/

And if you've come up with a cool idea for how to make something "more accessible", check whether Adrian Roselli wrote a "here's why you should never ever ever do this" article on the subject. https://adrianroselli.com/2024/11/avoid-read-only-controls.h... is funny and illustrates the point:

> It’s weird to me that after I urged everyone not to disable form controls, a bunch of them decided that making them read-only was somehow better. But here we are.

https://adrianroselli.com/2019/02/uncanny-a11y.html is an introductory list. Here's one specifically about screen readers: https://adrianroselli.com/2021/10/blaming-screen-readers-red....




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