The reason the Windhawk UI is based on VSCodium is mainly for the mod editing functionality. VSCodium with clangd are used for C++ intellisense out of the box.
You might say that many users don't care about mod development and don't need it. I agree, and I have it on my list to create a lite Windhawk version which doesn't depend on VSCodium.
Note that VSCodium is only used for the UI. When Windhawk is running in the background, its memory consumption is a couple of MB.
You might say that many users don't care about mod development and don't need it. I agree, and I have it on my list to create a lite Windhawk version which doesn't depend on VSCodium.
Note that VSCodium is only used for the UI. When Windhawk is running in the background, its memory consumption is a couple of MB.