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Simtower definitely seemed to simulate individuals and had a population cap of 15-20k. Its path finding was drastically simpler though.

Every floor (110 floors max) was essentially a single zone that could be crossed instantaneously so each person needed a path only from floor A to floor B. There were strict limits as well about how many transfers were allowed per path and how many total stairs, escalates, and elevators were build able.

Sim City 4 allowed many millions of "people" on networks of significant complexity. The SimTower simulation was simple, satisfying, and relatively bug free. It also wasn't complex enough to continue to be satisfying for 10+ years the way SC4 has been.



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