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The PS4 uses a couple APIs for game graphics, GNM and GNMX[1]. I've heard that their shader language is similar to GLSL (corrected by lunixbochs). The menus are built in WebGL running inside a stripped-down Webkit browser. Developers are unable to use WebGL for games, but it isn't out of the question that will be supported in the future.

[1] https://en.wikipedia.org/wiki/PlayStation_4_system_software



HLSL is Microsoft's shading language. GLSL is the OpenGL shading language.


You're point?


The shading language is similar to CG and HLSL, not very similar to GLSL.




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