> Later, the big communities around the 'quarters on the glass' era of fighting games when the local arcade was effectively a close-knit dojo - storming, challenge matches and all.
Something I always thought was interesting from that time (I spent High School on Street Fighter II and a bit too much College on Tekken Tag Tournament). Was how the culture in different arcades was always a bit different. The play-styles, how the impromptu tournaments worked, what was considered cheap or fair play...it always interested me as your home arcade group think eventually set a kind of style momentum and mixing it up or discovering new techniques was always kind of a challenge. If you were really dedicated to the game you'd go over to the next city or wherever they had one of the games and spend a day or two there learning from the group think in that arcade.
Something I always thought was interesting from that time (I spent High School on Street Fighter II and a bit too much College on Tekken Tag Tournament). Was how the culture in different arcades was always a bit different. The play-styles, how the impromptu tournaments worked, what was considered cheap or fair play...it always interested me as your home arcade group think eventually set a kind of style momentum and mixing it up or discovering new techniques was always kind of a challenge. If you were really dedicated to the game you'd go over to the next city or wherever they had one of the games and spend a day or two there learning from the group think in that arcade.