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jbogp
on April 7, 2015
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WebGL: 80.000 particles
Big difference between this one (which is great) and OP's is that OP's done all the WebGL himself whereas Nop's uses Three.js
nopjia
on April 7, 2015
[–]
here's one with 1 million particles done in vanilla WebGL
http://www.iamnop.com/particles-mrt/
(it's a little unstable since it uses WEBGL_draw_buffers)
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